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Post by Zexion on Feb 10, 2011 4:46:57 GMT -5
Total Fights: None Fights Won: None Fights Lost: None
WEAPON Zexion uses a book called a Lexicon, the Greek term for a dictionary. Its main form is named the Book of Retribution. It is unclear exactly what the pages contain, but from what can be seen, it tells some sort of story and lacks a basic dictionary layout. The cover displays three interconnected Nobody symbols. The back bears the outline of another Nobody logo. The spine of the book displays a Roman number six (VI), along with the title "Hallucination—Another Side", superimposed over yet another Nobody symbol. Zexion has the power to trap people within the pages themselves, sending them to a different dimension where he can hide from them and attack. He can also hide himself in the pages
SIGNATURE ABILITY Meteor Mirage. During Meteor Mirage, Zexion and his open lexicon are brought into the air. While in the air, Zexion summons many balls of dark indigo energy to bomb the field, dealing a large amount of damage to enemies hit by the barrage. During the bombardment, Zexion cannot move around to hit enemies that are further away with the meteors
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Post by Zexion on Feb 10, 2011 4:48:05 GMT -5
ZALERA LOCKED Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding.
SIGNATURE ABILITY Condemnation A non-elemental attack, and Zalera's ultimate attack. Zalera warps the enemy to a dead plane, and opening his right arm, reveals the shamaness. The shamaness screams with death-wail, calling up a storm of dark souls. The souls then unite in a purple cloud. Zalera then laughs cruelly, spins and closes his wing, pointing at the enemy. The souls pour from the cloud, landing as a viscous liquid, before the souls suddenly rise again, taking the shape of small black twisters as the image turns negative. Condemnation deals a large amount of non-elemental damage to a single target with lesser damage to others around them.
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Post by Zexion on Feb 15, 2011 5:30:45 GMT -5
Defensive Techniques
Evasion- Reduces damage taken by 10%. - Costs 15 LP
Counter - Doubles damage dealt after taking damage. - Costs 15 LP
Area Barrier - Physical and Magical Defense is boosted by 50% and the rest of your party gains a 30% Physical and Magical Defense boost. - Costs 15 LP
Guard - The defense of the user is increased by half, however their strength is reduced by the same amount. Lasts until it is deactivated by the user. - 3 post cooldown - 15 LP
Black Magick
Runic Focus - Increases the damage dealt by all black magic spells by 30% - Costs 15 LP
Vengeance - Increases the chance that black magic spells will hit the target by 10% - Costs 15 LP
Blizzard - A basic spell that deals an adequate amount of damage to all enemies - 1 post cooldown - 10 LP
Blizzarda - A stronger spell, this deals moderate Ice damage to all enemies [Must know Blizzard] - 2 post cooldown - 20 LP
Blizzaga - A very strong spell that does significant damage to all enemies [Must know Blizzarda] - 4 post cooldown - 35 LP
Water - A basic water spell, this deals adequate damage to a single target. - 1 post cooldown - 10 LP
Fire - A basic fire element spell does Adequate damage to a single enemy - 1 post cooldown - 10 LP
Thunder - A basic thunder element spell, it deals adequate damage to a single enemy- 1 post cooldown - 10 LP
Aero - A wind element spell that does moderate damage to all enemies - 3 post cooldown - 10 LP
Quake - An earth element spell that deals moderate damage to a single enemy, and adequate to enemies within 10 feet of the target. - 2 post cooldown - 10 LP
White Magick
Cure - A basic healing spell that heals for an adequate amount of damage. - 1 post cooldown - 10 LP
Esuna - A basic spell that cures all status ailments on a single target. - 1 post cooldown - 10 LP
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Post by Zexion on Mar 26, 2011 10:35:25 GMT -5
LP spent on Fire, Thunder, Aero, Quake and Vengeance
55 LP was subtracted - Albel
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Post by Zexion on Mar 26, 2011 14:25:12 GMT -5
Spent LP on Cure and Esuna
- 20 LP subtracted - Albel
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Post by Zexion on Apr 13, 2011 1:22:12 GMT -5
Evasion, COunter, Guard and Blizzaga Has just been Bought
LP modified - Albel
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