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Post by Cid Raines on Feb 5, 2011 1:31:02 GMT -5
[atrb=border,0,true][atrb=width,430,true][atrb=cellspacing,0px,true][atrb=style, width: 430px; background: url(http://i56.tinypic.com/2eoe3gj.jpg); background-color: #D1D1D1; border-top-left-radius: 50px 50px; -moz-border-radius-topleft: 50px 50px; border-bottom-right-radius: 50px 50px; -moz-border-radius-bottomright: 50px 50px, bTable] CID RAINES crystarium
totals TOTAL FIGHTS ; zero WINS ; zero LOSSES ; zero LEVEL ; three weaponry DDRAIG DDYRNFOLAU ; Translated as 'Dragon Gauntlets', the weapon that Cid Raines wields is, in fact, his white leather gloves. They are quite deceiving, however, for they appear to be normal leather, but have the strength of a dragon's scale. They don't tend to make a 'clang' noise like a sword to steel, too. The Ddraig Ddyrnfolau are often kept on Cid's person, in case he be attacked. These gloves may also meant to be fingerless, and they only cover Cid's fist too. The reason why they have fingers is because they're just protection plates of the same 'metal', which can be detached from the main glove. items THE LINDBLUM ; LICENSE ; Transportation fit for a protector of the skies, the Lindblum is an airship of the Guardian Corps, making home to the Cavalry division. This massive airship, although huge and heavy, finds speed and mobility, with attack power. It is a docking base for all other aircrafts in the fleet and base for the Cavalry. While a Primarch shouldn't really head a division in the Sanctum, Cid insisted that he protect Cocoon too, and use the Lindblum as his flagship of sorts. He has also regained control over the Cavalry, acting as a 'Brigadier General' again though obviously in charge of the military. ZEPHYR BROOCH ; MAGICAL ITEM ; A silver brooch crafted in the shape of an eagle, the Zephyr Brooch finds itself clipped on Cid's uniform or even as a necklace on a chain around his neck, or perhaps even on a belt loop on his hip! When the item is used, a soft sky blue glow will surround Raines and stay there until the effects it gives fade. The glow is, in fact, a shield that will decrease physical damage by 10% and magical damage by 5%, also granting Cid the regen status if he's below 40% health. - It has a duration of three posts.
- It has a five post cooldown.
signature ability - main SERAPHIC RAY ; Confused at how he managed to keep this ability, due to not being a l'Cie any more, Cid Raines can activate this ability at least three posts into a battle. Three pairs of ghostly silver blue wings will appear on the man's back while a light emanates from him, signalling that he is charging his ability. During this time he may still attack [ though physical abilities deal one level higher of damage ] but during this time, damage to Raines is increased by one level. The light will last for three posts, growing brighter with each post. On the fourth post the area will turn white for a few moments, removing all opponents' buffs and his side's debuffs, granting Raines Bravery and Haste. This deals significant damage to all enemies. - This can only be activated three posts into a battle.
- The ability takes three posts to charge and the attack is on the fourth.
- During the charge physical abilities deal one level higher of damage, whereas damage to Raines is increased by one level.
- On the fourth post, debuffs are removed from Cid and allies, and all buffs are removed from his enemies. Cid is also granted Haste and Bravery for three posts.
- Seraphic Ray also deals significant non-elemental damage to all enemies.
- This has a ten post cooldown.
signature ability - sub THE SKY'S GIFT ; As some may call him, Cid Raines is the 'lord of the skies' and its protector, the warrior of the skies who protects Cocoon from any threats from the world below [ though Raines has nothing against Pulse or l'Cie, unless they actually do try to threaten Cocoon ], and any protector should be rewarded for their efforts, so why not use whatever gifts the sky has for Raines in battle? If Raines is at critical or dangerous levels of health, he has the choice to activate the Sky's Gift, but only if he's started to charge Seraphic Ray. He will be temporarily disabled for one post, unable to attack, however no damage affects him as he prays to the skies for help. In the next post a light blue glow will envelop Raines, a white energy swirling around their bodies, restoring Raines to full health, removing his debuffs, granting him Haste, Vigor, Protect and Shell for three posts, and adding one level of damage to every attack he does in the next two posts.
- Can only be activated if he's at critical or dangerous levels of health and charging Seraphic Ray.
- Raines is temporarily disabled for the post he starts praying in, unable to attack or be hurt.
- In the next post Raines will be under the effects of Haste, Bravery, Protect and Shell for three posts, while also upping all attacks of his by two levels for the next two posts.
- The cooldown is fourteen posts.
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Post by Cid Raines on Feb 5, 2011 1:31:21 GMT -5
[atrb=border,0,true][atrb=width,430,true][atrb=cellspacing,0px,true][atrb=style, width: 430px; background: url(http://i56.tinypic.com/2eoe3gj.jpg); background-color: #D1D1D1; border-top-left-radius: 50px 50px; -moz-border-radius-topleft: 50px 50px; border-bottom-right-radius: 50px 50px; -moz-border-radius-bottomright: 50px 50px, bTable] CYMRU locked
description PERSONALITY ; ----- history BEFORE PRIMARCH RAINES ; A dragon told in legends in the village Cid Raines lived in, the mythical Cymru was a dragon that used to be the loyal partner of a Cocoon l'Cie, a knight and servant of the fal'Cie Eden one thousand years ago. The l'Cie would not crystallise, however, his brand frozen by Eden herself. The l'Cie and his Eidolon would go out of the dimension Orphan and Eden lived in, and they would look at problems, see what was going on, report back to Eden, who would make a decision about what to do, and report it to the Sanctum, and the knight would watch them, make sure they took that decision made before returning to his duties.
However, when the knight went against the Cocoon fal'Cie five hundred years ago, he was killed by a single blow from Eden, upon orders of Barthandelus, and Cymru found himself alive, but in limbo -- a ghost that haunted the lake by the village they came from, the lake he and his master visited frequently. Cymru would appear to those who sought help, who needed help, he would advise them on what to do, and he would do this for the next thousand years, even meeting the mother of who would become his next master, and she would be the last person he advised before his spirit was forced away and into the realm of espers.
MEETING HIS MASTER ; ----- signature ability - main NAME ; to be decided. signature ability - sub NAME ; to be decided.
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Post by Cid Raines on Feb 5, 2011 1:31:48 GMT -5
[atrb=border,0,true][atrb=width,430,true][atrb=cellspacing,0px,true][atrb=style, width: 430px; background: url(http://i56.tinypic.com/2eoe3gj.jpg); background-color: #D1D1D1; border-top-left-radius: 50px 50px; -moz-border-radius-topleft: 50px 50px; border-bottom-right-radius: 50px 50px; -moz-border-radius-bottomright: 50px 50px, bTable] CID RAINES stocked abilities
physical techniques PASSIVE ; ---LIFESIPHON - every time an attack lands successfully the attacker is healed for 10% of the damage inflicted - always - 15 lp ---RAVAGE - the damage dealt by ruin, and ruinga is doubled and any members in your party that specializes in black magic get a 10% spell power boost - always - 15 lp
ACTIVE ; ---COUNTERATTACK - upon being attacked, the user will counter, dealing adequate damage - one post cooldown - 10 lp ---LAUNCH - launches the foe into the air and follows up with an attack that does normal damage to an opponent - one post cooldown - 10 lp ---RUIN - an attack that does moderate non elemental magickal damage to a single opponent - two post cooldown - 10 lp ---RUINGA - an attack that does significant nonelemental magickal damage to a single target - three post cooldown - 20 lp defensive techniques PASSIVE ; ---AREA BARRIER - physical and magical defense is boosted by 50% and the rest of your party gains a 30% physical and magical defense boost - always - 15 lp
ACTIVE ; ---none black magic PASSIVE ; ---none
ACTIVE ; ---none white magic PASSIVE ; ---none
ACTIVE ; ---CURE - a basic healing spell that heals for an adequate amount of health - one post cooldown - 10 lp time magic PASSIVE ; ---none
ACTIVE ; ---none green magic PASSIVE ; ---none
ACTIVE ; ---none arcane magic PASSIVE ; ---none
ACTIVE ; ---none miscellaneous PASSIVE ; ---none
ACTIVE ; ---none
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Post by Cid Raines on Feb 12, 2011 14:06:51 GMT -5
spending 30 LP on the following ♕ area barrier [15 lp] ♕ ravage [15 lp]
LP EATED BY CID RAINES
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Post by Cid Raines on Mar 18, 2011 14:37:22 GMT -5
spending 20 LP on the following ♕ ruinga [20 lp]
LP EATED BY CID RAINES
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Post by Cid Raines on Mar 18, 2011 22:42:56 GMT -5
spending 1000 gil on the following ♕ license -- the lindblum [ 1000 gil ]
GIL ROBBED BY CID RAINES
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