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Post by mystery9 on Apr 20, 2011 14:06:46 GMT -5
LENNETH VALKYRIE
BATTLE STATISTICS AND INFORMATION Total Fights:1 Fights Won:0 Fights Lost:0 Level:5
Holy Sword GramThis divine blade deals damage to its enemies souls with each hit. Every attack action done by this weapon will knock one of the targets abilities ( the targets choice and can't be not sig or subs) into cooldown for 1 post. (If ability is already in cooldown,it adds one additional point) Valkyrie GarbA holy armor designed specifically for the Valkyrie's. It reduces any physical and magical attack by one damage tier. ( Moderate becomes Adequate, Adequate becomes 1 damage...ect.) Holy attack magic is completely blocked. Nibelung Valesti Creation[a href=" Click here for a demonstration."] Click here for a demonstration.[/a] This move does exactly that however due to her evolution to creator,the final portion now breaks off from the enemy and heals the party. Damage to single enemy:Severe / Healing to party: moderate - 6 post cool down Divine Body Lenneth being immortal, has complete immunity(100%)to status ailments. The only people who can inflict a ailment on her are major boss type characters(Sephiroth,Kuja,ect.)or other godlike beings(arbiters, other Valkyries,ect.) Awe Of The GodsLenneth's mere presence on the battlefield causes this effect. It only effects einherjar and anyone who is not a divine, arbiter or final boss type character. Any einherjar(anyone Lenneth chooses to make from the killed off then brought back characters on CC,or Arngrim) receive a 25% stat boost in all areas. For every other post enemy takes they are penalised with fear and take only one action, rather then the normal 2. If at any point Lenneth is brought to critical. This effect ceases and the enemy regains confidence,the einherjar bonus also ends.
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Post by mystery9 on Apr 20, 2011 14:25:39 GMT -5
ETHEREAL QUEEN
TESTER OF LIMITS LOCKEDDescriptionEthereal Queen appears as a goddess with glamorous outfits and wings made of pure energy.She has been known to look differently in each world she visits,though she always keeps the goddess like traits. HistoryEthereal Queen is the stronger of two deities that govern and test the strengh of those that enter there domains. While their origins unknown,they appear within places of extreme challenge such as the Seraphic Gate. Ethereal Queen considers the gods of Valhalla nothing more then wannabe's. Note: The other deity is Gabriel Celestie. Signature AbilityCelestial StarRaising her staff in the air Ethereal Queen summons seven huge magic symbols spread across the battle area in a hexagon pattern that hover a inch off the ground.On her next post they all explode in white light.Anyone caught within the explosions receives unblockable catastrophic Holy based damage from each symbol that they are near.A juggle effect is possible if they are light weight. 10 post cool down. Sub AbilityTrial Of Tri-AceEthereal Queen flys high into the air and draws the Tri-Ace emblem with her staff.The three triangles that make up the emblem slam the ground and cause a effect based on the enemies level difference,to Lenneth.Once per battle. Higher then 3 levels: Removes any buffs the enemy has cast. Similar level: No effect Lower then 3 levels: Halves enemy current hp.
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Post by mystery9 on Apr 20, 2011 14:50:28 GMT -5
LENNETH VALKYRIE
Stocked Abilities PHYSICAL TECHNIQUES[/color] - Every time an attack lands successfully the attacker is granted an attack power boost of 10%. Launch-Launches the foe into the air and follows up with an attack that does normal damage to an opponent. - 1 post cooldown Holy Strike-Inflicts Moderate Holy damage to a single adversary. - 2 post cooldown Double Cut - The user is allowed an additional regular attack. - 2 post cooldown Counterattack - Upon being attacked, the user will counter, dealing Adequate damage - 1 post cooldown [/ul] DEFENSIVE TECHNIQUES[/color] - Doubles damage dealt after taking damage. - Costs 15 LP Area Barrier-Physical and Magical Defense is boosted by 50% and the rest of your party gains a 30% Physical and Magical Defense boost. [/ul] WHITE MAGICK[/color]-All white magic spells heal by one more level than usual (E.g. Moderate to Large). Raise-A spell that revives one ally in combat, and will kill undead enemies when cast - 3 post cooldown Cure-A basic healing spell that heals for an adequate amount of damage. - 1 post cooldown Cura-A healing spell that heals a Moderate amount of health to a single target and adequate amount of health to the rest of your party.[Must know Cure]-2 post cooldown Revive-A spell that revives all allies in combat and heals the caster for a moderate amount of health.[Must know Raise]-5 post cooldown GREEN MAGICKProtect - A simple spell that erects a barrier before one target, halves any physical damage the target may get - 4 post cooldown - 20 LP [/ul]
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Post by mystery9 on Apr 24, 2011 10:53:15 GMT -5
Spending 20 LP on Cura
And another 40 on Revive
LP Modified - Albel
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Post by mystery9 on May 3, 2011 8:33:23 GMT -5
15 LP for Momentum
(good chance to rearrange for me if you want last,if your the one who does it...sorry for being such a pest)
No worries and LP being modified and added. - Albel
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Post by mystery9 on May 17, 2011 10:11:55 GMT -5
Double Cut - 10 LP Counterattack - 10 LP
Also.. take whatevers needed from Bartz gil, and add to Lenneth in order to make her gil 2000. (no more,no less)
Gil transferred and LP modified - Albel
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Post by mystery9 on May 18, 2011 23:41:56 GMT -5
Pure Gold - 2000 Gil buying it for the Valkyrie Garb magic item(yet to be approved)
Gil modified - Albel
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Post by mystery9 on May 24, 2011 11:37:17 GMT -5
Counter for 15 LP Protect for 20 LP
Also take all of Bartz's money and half of Maria's and give it to Lenneth. (prep dough ya know?)
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Post by mystery9 on May 25, 2011 9:15:54 GMT -5
Pure Quartz - 750 Gil For the second sub [Awe Of The Gods]
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