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No New Posts Mt. Gulg - 1 Viewing

A tall mountain that originally contained the Fire Crystal, it is no longer surrounded by water - however, recent events have aggravated the volcano, and it often threatens to erupt, causing the nearby ground to shudder for leagues. The magma inside may hold unknown prizes for brave adventurers that have a tolerance for brimstone.

2 3 Soldier of the Light // [Celes]
by Celes Chere
Oct 15, 2011 10:50:23 GMT -5
No New Posts Ships' Graveyard

The reefs of Carwen have relocated to the eastern bay of the Central Continent, and brought the fated timbers of the once-seaworthy vessels with them. Siren, who seeks the souls of undead sailors, may still dwell here... tread wisely on the rotting planks.

0 0 No posts have been made on this board.
No New Posts The Gold Saucer

A sizable hotel amusement park resembling a gold-leafed tree, its owner is nowhere to be seen, but strangely, the games still seem to run. There may be some merit to coming here, even if one is not inclined to gamble. At the feet of the park lies a residential area, showing signs of recent renovation; from here, the Gold Saucer can be accessed.

3 11 This Place Cheats! [Vincent/Open]
by Gideon Uriela
Oct 28, 2011 7:53:15 GMT -5
No New Posts Zertinan Caverns

A large, winding network of caves and tunnels that has become the first and only physical link between the other dimensional continents in this new distorted world. This network branches from the Central Continent and connects to the Western, Southeastern, and Northern Continents.

1 2 Find the Sniper [Arleen, Vincent]
by Vincent Valentine
Oct 17, 2011 3:17:02 GMT -5
No New Posts Burmecia

The Realm of Eternal Rain is damp as always, the stonework walls and levels appearing even more complicated than it had before the Alexandrian army had laid waste to the location. Restored to its former glory, the city-state makes itself like rabbits hiding in their warren, feeling itself unable to deal with the changing climate outside.

1 1 that m e t r o n o m e I hear//[OPEN]
by Demyx
Nov 2, 2011 21:33:43 GMT -5
No New Posts Destiny Islands

A small duo of islands inhabited by an equally tiny population, the mother island holds a town and is the home of its residents. The child isle is styled like a rather extravagant tree house, and is the "play island" of the local children. With quaint, scenic beaches, and the only paopu tree anyone's ever heard of, the region lays just past the borders of Central Bay. The amount of visitors it sees is unusual...

0 0 No posts have been made on this board.
No New Posts Altair

Mysteriously enough, the small town bears no signs of the hardships it has undergone at the hands of the Emperor - an unassuming village scraping by on what it can glean from nearby fields, it is doubtful that its residents have any idea of what has transpired beyond their horizons, if they can ignore the collapsed ruins of their stone walls.

0 0 No posts have been made on this board.
No New Posts Temple of Time

Beneath the waves of Central Bay is this seemingly-abandoned temple. Magicks have been cast on its interior, filling it with air so as to be livable to any land-dwellers that may venture so deep. Albeit stale, it eliminates the need for underwater exploration devices. Nevertheless, aquatic monsters still appear to swim through its walls as easily as if it were filled with water - perhaps it is an illusion?

0 0 No posts have been made on this board.

Central Continent

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Central Continent
A crescent-shaped continent with a bay on its eastern side, the Central Continent is the smallest of the group. It has escaped the Calamity's interference mostly unscathed, aside from some barren land between regions. It is mostly peaceful here, and the majority of the people are unaware of the incident.
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