Post by Axel on Apr 20, 2011 17:34:46 GMT -5
AXEL
BATTLE STATISTICS AND INFORMATION
BATTLE STATISTICS AND INFORMATION
Total Fights: 0
Fights Won: 0
Fights Lost: 0
Level: 4
Weaponry[/b]
Eternal Flames are Axel's trademark Chakrams An Eternal Flames Chakram has a circular main wheel with a black, cross-shaped handle. The edge of the main wheel sports four spikes shaped like the spikes on the Nobody sigil and a small ring that is bisected by the main wheel. Another spike identical to the other four is attached to each of these rings, making a total of eight spikes. The chakrams act like boomerangs, being capable of being thrown and always returned to Axel's hand. What’s’ interesting about them is how he can control the speed and what direction they return to him. What is special about the Eternal Flames is their ability to burn the enemy. The metal is constantly super heated, and if both chakrams manage to land on the enemies’ skin at the same time, they gain a ‘burnt’ status. This deals 5% of damage every turn. Only through healing or pouring water on the hit area will the burnt status be removed.
When Lea is in control however, the chakrams are different. Instead they are called Prominence. The two chakrams with two massive spikes shaped like those of the Nobody logo, one on each of the two halves of the main wheel. These spikes are red with silver edges, and actually longer than the circumference of the main wheel. The same ability that applies to Eternal Flames also applies to Prominence.
Magical Item
The Ashes Brand which is branded upon Axel's skin was put upon him when he came from the World of Darkness. The brand looks more akin to a tattoo, one which scrawls across Axel's upper torso. It links around his chest, an intricate pattern of swirls and harsh corners. When Axel uses the brands ability, his skin turns a dark grey for a short amount of time, while the brand glows like a raging inferno. Like a Phoenix rising from the dead in its usual fashion, the Ashes Brand practically does just that. When Axel has reached a critical stage, the magical brand uses Raise, reviving him to fight again. Now while this magical item can be used more than once in a battle, it has a great flaw. For each use of Raise that Axel must go through, his Strength, Speed and Defence drop by 10%. The Raise heals an Adequate amount. [5 post cool down]
Inventory
THE ITEMS YOU HAVE BOUGHT FROM THE GIL SHOP OR WON FROM YOUR CHARACTER, UPDATE THIS OFTEN
Signature Ability
Prometheus's Theft: The ability is activated the moment Axel's health has reached a Critical or Dangerous Level. It can also be activated if Axel has been victim to a single attack of Massive proportions. The ability surrounds Axel in a strange light blue ethereal fire. The fire is basically a gauge to show how much Axel has 'stolen' from the enemy. Prometheus's Theft is basically a super counter ability, any damage dealt using any form of magic whether directly or indirectly is reduced by half, the other half of the damage is stacked within Axel. This includes any extra damage from a killing blow. Once Prometheus's Theft has reached the end of its activation period all that pent up energy is released in a single large scale explosion. If Axel is defeated before he can release the energy, then when Ashes Brand activates, the stacked up damage is cut in half. Prometheus's Theft also bestows upon Axel a 3 level boost to his Defence and Magical attacks, but in return reduces his Physical attacks by 2 levels. [3 post duration][5 post cool down][Active]
Sub-Ability
Prometheus's Gift: When Axel is in control he is capable of using Prometheus's Theft, when Lea is in control its Prometheus's Gift. Rather than needing to be at a critical level of health, or hit by a huge attack, Prometheus's Gift can be activated at any time. Once it has been, the ability is passive until its limit. This time the blue flames are surrounding Lea’s chakrams, and boost the chakram’s natural ability. If someone is hit by both at once, then the burn condition rises to losing 10% of their health every turn. On top of that the ability allows Lea the ability to create huge amounts of flames, capable of doing significant damage. Prometheus's Gift also swaps the level boosting around for Lea. So his Speed and Physical are put up by 3 levels whilst his magic and defence are down by 2 (Allows 3 attacks every turn). [3 post duration][One Per Thread][Active]