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Post by Scara Roshinto on Feb 11, 2011 0:06:43 GMT -5
Scara didn't want to do this. She didn't want to become a l'Cie. She wanted to enjoy life, yet Akira was in Gran Pulse, waiting for her. Scara loved this place...so why here? Why couldn't this happen some place else? But here she was, crying into the white mane of Vento, the mentor, and her guidance and guardian. "Scara, listen carefully." He rumbled. Scara looked at him with puffy eyes.
"I'm not a fal'Cie, nor is there one here. I'm not here to crystalize you, nor send you to your death. I'm back...for you to earn me." Scara blinked as she rubbed her eyes. Her dress was dirtied slightly from the sand as Vento's long body stood up as Scara stood up with him. "You can not fight me alone. Please, cover your ears."
Scara backed away and did as she was told. Vento opened his mouth and roared. Scara yelped as the velocity of the roar pushed her back slightly. "Two have heard, and they are coming. Ready your weapons, Scara, and you will fight. I will not hold back. Show me your mother's talent!" He said.
Scara was frozen for a moment before her arms slowly moved down. They reached behind her, where her weapons were stored, as she drew her strange double crescent blades, and twirled them, getting ready to fight. She really missed Vento but she knew seeing him would be hard on her. However, he was going to hurt others and possibly herself.
He needed to be tame, and she needed to prove herself as a Roshinto.
Scara: [HP=100/100]
Vento: [HP=250/250]
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Post by Lightning Farron on Feb 11, 2011 9:33:07 GMT -5
A sudden tremor shook the grains of sand all along the shoreline, and the hair on the back of Lightning's neck stood up. That's no earthquake...
Her suspicions were confirmed when the soundwave caught up, the roar of a tremendous beast echoing throughout the island. As far as the soldier had seen, she and Yuna and that irritating boy were the only armed ones on the island - putting two and two together, she rose to her feet cautiously and tried to pinpoint the direction the shockwave had come from.
She took off at a sprint, the sand stuck to her knees falling straight off as her cape whipped out behind her, catching the wind as she tore down the beach. Drawing her gunblade with her right hand and thumbing the switch to extend it to its proper, bladed length, Lightning didn't slow until she was upon Scara. Her left foot slid a little as she thrust it out to come skidding to a stop, saber in hand, and following hand thrown to keep her balance.
"This Vento?" she offered by way of greeting, noticing that Scara had drawn blades of her own. Good. So the girl could actually defend herself. He didn't look like the kind of opponent that would, in Sazh's words, 'go quiet into that goodnight.'
Lightning flipped the grip on her gunblade, holding it in reverse the better to block an oncoming attack. This would be different from fighting Odin; back then, Hope had basically kept up all of the healing while she tore apart at the warrior, the Eidolon landing blow after blow on Hope's shield - something that made her nervous, very nervous, but provided the necessary distraction for them to win the fight.
This would be different.
----
[hp=100/100]
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Post by twilightwolf on Feb 24, 2011 8:21:46 GMT -5
It was a curse, Zack positively declared in his mind. After all, why else when he was sitting and laying on a chair on the beach, which was a fusion of the old Costal De Sol and a place named Besaid, enjoying the nice rays of the sun, that, that, he would hear the roar of a monster. First thought to go though his mind was, ‘Not again’, to ‘trusty old umbrella!’ As he did indeed, pluck the large white and blue stripped umbrella and snap it shut and racing off to the source of the noise.
Pushing up the sunglasses into the mass of spike black hair as he wore only a pair of dark blue swimming trunks, this wasn’t the first time he had to fight on the beach with nothing but an beach umbrella, and it was pretty good actually...just, it wouldn’t be working properly once he was finished with it which was a shame cause it was usually a great umbrella for more than just fighting with.
He won’t lie, Zack was pretty pissed at the monster appearing on the day that he had a day off. He had to twist so many arm in Shinra for them to even look at his vacation request. He was a First Class SOLDIER, it was doubtful that they wanted someone at his ranking to be gone for a few weeks in this new world, when they could be attacked at any moment by more violent countries (which Zack thought was a bunch of Bullshit as NO ONE was more violent then Shinra). Then after that, he had to twist limbs so hard that they would’ve broke just for them to approve the Holy damn thing!
Seeing the creature up ahead with two familiar females, lightning crackled around his hand, before he sent the black magic spell towards it as he reached the pair of them, “Yo!” He greeted the two woman.
[hp=100/100]
Thunder - A basic thunder element spell, it deals adequate damage to a single enemy- 1 post cooldown
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Post by Non Playable Character on Feb 26, 2011 19:23:36 GMT -5
Snaking his way through the air behind Scara, Vento pulled himself a few feet above the ground. Raising himself slightly, he sensed the approach of the two he knew were coming. One woman, one man; both great fighters in their own right. Scara was the one that Vento was testing, but she would need the help. Remember, Scara. Prove your strength to me, he whispered to her through the link they shared.
Now that the two warriors were here too, it was truly time to get things started. Nothing like a little bit of magick to get things off to a windy start. Whipping himself around in the air a few times quickly, Vento felt the thunder spell ricocheting off of his scales. He felt it appropriate to Shell himself against future damage magickal damage, and to Focus his own power to test the young Roshinto. As he flew around, he sent a whirlwind of wind magick at the trio.
Do not expect an easy fight. This is for your own good.
Shell- A spell that erects a barrier that halves Magickal attacks - 3 post cooldown
Focus- Increases the Magickal capabilities of a single ally by a quarter - 3 post cooldown
Aeroga- A strong wind element spell that does Significant damage to all enemies [Must know Aero] - 4 post cooldown
[hp=245/250]
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Post by Scara Roshinto on Feb 26, 2011 19:55:23 GMT -5
Scara looked at Lightning and smiled wide, despite having cried earlier. She was glad to see Lightning as she nodded. Then the other man came along as Scara looked at him, blinking. "Hi." Scara said as she watched him shoot a thunder spell at him. She recognized Shell and knew she was going to be in one hell of a battle.
This would mean Scara had to be a bit more offensive. However, she knew Vento's patterns well so she didn't attack, offensively, right away. Instead, one of Scara's weapons glowed, showing it's hidden pulsian language as water from the ocean suddenly lifted and flew itself at Vento. She knew it would do very little damage but it was to pass the time.
Scara jumped up in the air, letting herself be caught in the tornado. She knew that she could not dodge such a large attack in such a small area. The whirlwind died as Scara landed on the ground neatly. However, she had to deal with her allies before she could move on to offense. Scara said a quick prayer as she felt somewhat regenerated.
Then she made her move. Scara ran at Vento, her weapons clutched into her hands. She had to prove herself in magic and in physical attacks. Scara was quickly gaining distance between Vento and herself. However, despite seemingly obvious she was going for his neck, Scara jumped in the air right beside it as she landed on Vento's back, having one of her weapons rake against the back of his neck as she jumped off, separating herself from the others.
Scara kept her mind blank - only acting upon instinct. Vento would hear her mind and she didn't want him to be able to use it against her.
Runic Focus - Increases the damage dealt by all black magic spells by 30% - Costs 15 LP
Vengeance - Increases the chance that black magic spells will hit the target by 10% - Costs 15 LP
Divine Spirit - All white magic spells heal by one more level than usual (E.g. Moderate to Large). - Costs 15 LP
Entwine - All white magic spells will automatically grant the same effect upon the caster (Not applicable to Raise) When considering multiple effects, apply the best one once to the caster. - Costs 15 LP
Water - A basic water spell, this deals adequate damage to a single target. - 1 post cooldown - 10 LP
Pray - A weak healing spell that heals your party for a small amount of health. - 10 LP
[HP=90/100]
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Post by Lightning Farron on Feb 27, 2011 10:21:59 GMT -5
Lightning nodded in return to Scara's greeting, watching the purplish magic shield fall into place. This would be an up close and personal fight then - yeah, she had a gunblade, but its saber capabilities far extended the firearm... no pun intended.
The Aeroga spell had her falling low to the ground, left arm up in an effort to block small bits of sand picked up by the tornado from entering her eyes. Nevertheless she emerged from the windstorm feeling slightly worse for wear, and Light followed up with a cast of Cura as a buffer for both her allies and herself. This guy wasn't going to go down easy.
Scara made her move, utilizing scythes to tear away at her summon-guardian's strength. In the back of her mind, thinking it was kind of odd that Vento hadn't cast Doom on the girl, Lightning wondered exactly what he wanted her to prove.
Not giving the enemy a chance to recover, Lightning swept in behind the brunette to swing at Vento's leg, hoping to the Maker he didn't gore her bloodily. What a bad way to go. Cautious of this end, Lightning kept even further to the ground, save for her vault over Vento's back to cover Scara. Powerful or not, she was still a kid and Light would be damned if she let her go unprotected.
---- [hp=95/100]
Momentum - Every time an attack lands successfully the attacker is granted an attack power boost of 10%. Divine Spirit - All white magic spells heal by one more level than usual (E.g. Moderate to Large). Entwine - All white magic spells will automatically grant the same effect upon the caster (Not applicable to Raise) When considering multiple effects, apply the best one once to the caster. Cura - A healing spell that heals a Moderate amount of health to a single target and adequate amount of health to the rest of your party. [Must know Cure] - 2 posts left on cooldown.
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