Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on May 15, 2011 2:01:00 GMT -5
Mikoto BATTLE STATISTICS AND INFORMATION Total Fights: 1 Fights Won: 1 Fights Lost: 0
Level: 3
Weaponry [/b] --- Magical ItemScara's Pendant: Despite it's old name, it is technically Scara's pendant according to what Mikoto says. Encased in this pendant is the soul of Veronica Roshinto, Scara's mother. Mikoto is unable to be silenced while having this in her possession. Inventoryx2 Pure Quartz Signature AbilityTrance: Mikoto is able to do trance, however, it will only last the post she activated it in due to her instability of emotions. During Trance, she has the ability of Double Cast, where she can cast magik three times. However, 1 of those 3 Magik must be the lowest tier of magik. She can not use any physical nor defensive move. 3 post cooldown.[/blockquote] Sub-Ability Stability Check: Before Trance, she can activate this is calm the other emotions that would usually interfere with her Trance, boosting how long it Trance lasts from 1 post to 3 posts. However, all her magik and her Trance form gets double their cooldown and she is unable to use the highest tier of Black Magik nor Arcanes. She can not use any physical or defensive move. Once per thread. Sub-Ability
LOCKED
Stolen Lotus: When she uses this ability, her Trance countdown will cease for this post. However, in return, she may only use this move during Trance. As long as it isn't within her own ability arsenal, Mikoto can use her psychic abilities to steal any move within her opponent's arsenal and immediately use it while putting it on its cooldown - on the opposing side, not hers. This also is applicable to Signature moves. However, if she uses it for that, she will suffer a 30 HP penalty and the cooldown will drop to 1. In addition, the opponent will feel sudden strength, boosting the opponent's attack by double their next turn. She can only choose one move every other turn her Trance is up. No Cooldown.
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on May 15, 2011 2:01:18 GMT -5
Persian The Guardian This Creature is: UNLOCKED
Description Persian is a strangely colored pokemon. Persians are usually cream-colored, but she is a bright shocking red. She has quite sharp claws and her gem is very mysterious on her head. Her tail is always curled.
History Persian was born on a breeding farm in Stateport City. She was raised as a Meowth, turned into a Persian, then she left for a forest known as Villione Forest. Why? Someone called her there. In fact, it was the mysterious Villione itself, telling Persian she had a mission. She was to help someone in a far away land, one who needed the help of her mischievous ways.
Stocked Abilities
TECHNIQUE NAME (PHYSICAL, DEFENSIVE, ETC) ABILITIES
- FIRST STOCKED ABILITY HERE
- SECOND STOCKED ABILITY HERE
- THIRD STOCKED ABILITY HERE
- FOURTH STOCKED ABILITY HERE
- FIFTH STOCKED ABILITY HERE
MAKE SURE TO MAKE SEPARATE LISTS BY THE TYPE OF TECHNIQUE! FF0000 FOR PHYSICAL FFA000 FOR DEFENSIVE 000000 FOR BLACK MAGICK FFFFFF FOR WHITE MAGICK 00BFFF FOR TIME MAGICK 00FF00 FOR GREEN MAGICK 8B008B FOR ARCANE MAGICK
[/li][/ul] Signature AbilityCat in the Bag: Persian is a thief, thus, unable to be caught. When Persian is attacked for the first time, no matter the attack, it will be null and void due to a 100% dodge rate. Once per thread. Sub-Ability Cat Carnage: Persian is very good at tag-teaming. Using both of Mikoto's and Persian's turn for that post, Persian can attack 3 times and all of the moves used will result in no cooldown. However, Persian has two options. She can either cut the power in half or cut her defense in half for one turn. The defense does not affect Mikoto, but the shared pain does. Once per thread.
[/blockquote]
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on May 15, 2011 2:05:10 GMT -5
MIKOTO Stocked Abilities Black Magik - Runic Focus - Increases the damage dealt by all black magic spells by 30%
- Vengeance - Decreases the cooldown of all black magick spells by one post
- Fire - A basic fire element spell does 5 damage to a single enemy - 1 post cooldown
- Fira - A slightly more complex spell of the fire element, deals 10 damage to a single enemy and 5 damage to enemies 5 yards from the target [Must know Fire] - 2 post cool down
- Thunder - A basic thunder element spell, it deals 5 damage to a single enemy- 1 post cooldown
- Thundara - A stronger thunder element spell, it deals 10 damage to a single enemy and 5 damage to surrounding enemies [Must know Thunder] - 2 post cooldown
- Water - A basic water spell, this deals 5 damage to a single target. - 1 post cooldown
- Watera - A stronger form of Water, this spell does 10 damage to a single target. [Must know Water] - 2 post cooldown
- Blizzard - A basic spell that deals an 5 amount of damage to all enemies - 1 post cooldown
- Blizzara - A stronger spell, this deals 10 Ice damage to all enemies [Must know Blizzard] - 2 post cooldown
- Aero - A wind element spell that does 10 damage to all enemies - 3 post cooldown
- Aerora - A stronger spell, this deals 15 Wind damage to all enemies [Must know Aero] - 4 post cooldown
- Quake - An earth element spell that deals 10 damage to a single enemy, and 5 to enemies within 10 feet of the target. - 2 post cooldown
- Quaka - A stronger spell, this deals 15 Earth damage to all enemies [Must know Quake] - 2 post cooldown
[/blockquote][/li][/ul]
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on May 16, 2011 1:51:39 GMT -5
Using 10 LP for
Blizzard - A basic spell that deals an adequate amount of damage to all enemies - 1 post cooldown - 10 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on May 28, 2011 3:49:56 GMT -5
Using 10 LP for:
Aero - A wind element spell that does moderate damage to all enemies - 3 post cooldown - 10 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jun 17, 2011 1:57:05 GMT -5
Using 10 LP for:
Quake - An earth element spell that deals moderate damage to a single enemy, and adequate to enemies within 10 feet of the target. - 2 post cooldown - 10 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jun 23, 2011 17:54:11 GMT -5
Using 20 LP for:
Fira - A slightly more complex spell of the fire element, deals Moderate damage to a single enemy and adequate damage to enemies 5 yards from the target [Must know Fire] - 2 post cool down - 20 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jun 29, 2011 6:44:29 GMT -5
Using 750 GIL for a Pure Quartz for Stability Check.
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jul 11, 2011 6:46:37 GMT -5
Using 40 LP for:
Thundara - A stronger thunder element spell, it deals moderate damage to a single enemy and adequate damage to surrounding enemies [Must know Thunder] - 2 post cooldown - 20 LP
Watera - A stronger form of Water, this spell does moderate damage to a single target. [Must know Water] - 2 post cooldown - 20 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jul 18, 2011 19:21:27 GMT -5
Using 20 LP for:
Blizzara - A stronger spell, this deals moderate Ice damage to all enemies [Must know Blizzard] - 2 post cooldown - 20 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jul 18, 2011 22:11:05 GMT -5
Using 750 GIL for her second sub =w=~
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Jul 26, 2011 22:16:16 GMT -5
Using 20 LP for
Aerora - A stronger spell, this deals moderate Wind damage to all enemies [Must know Aero] - 2 post cooldown - 20 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Aug 7, 2011 19:33:53 GMT -5
Using 20 Lp for:
Quaka - A stronger spell, this deals moderate Earth damage to all enemies [Must know Quake] - 2 post cooldown - 20 LP
|
|
Mikoto
Mist Continent
[M:-1220:-80:]
Posts: 104
|
Post by Mikoto on Sept 12, 2011 21:09:53 GMT -5
Using 3k for 1 Arcana and 2 Halcyons
|
|