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Post by Freya Crescent on May 28, 2011 20:28:05 GMT -5
Trance: Freya, for three posts, turns a strange pink and white glow, covering her entire body. She can only enter Trance if both Jump and High Jump are in cooldown. They are both immediately taken off cooldown and used in the first post. They will continue to be put off cooldown and used until her Trance wears off or the battle is won. Also, for one of these three posts, she will not return to the ground and, thus, any attack that turn is null and void. Once per Thread.
Reis Wind: If Regen or Regena are on cooldown, they are immediately relieved. When they are used again, They will effect the entire party. However, Regen, Regena will have the same cooldown as Reis Wind and their effects last the same amount. Once per thread, only applicable to either Regen or Regena.
...I also might as well do the other two I plan to get for her while I'm here.
Lancer: Freya attacks with two quick jabs, dealing Moderate damage upon each strike. She heals with half of the damage she deals. 4 Post cooldown.
Cherry Blossom: Cherry Blossom petals appear on the field, damaging all of her opponents. They deal Heavy damage to all opponents on the field. 4 Post cooldown.
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Post by laguna on May 28, 2011 20:51:22 GMT -5
Checks out fine with me.
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