Namine
Kingdom Hearts
[M:-380:-15:]
Posts: 29
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Post by Namine on Jun 1, 2011 22:07:07 GMT -5
Namine BATTLE STATISTICS AND INFORMATION Total Fights: 0 Fights Won: 0 Fights Lost: 0
Level: 1
Weaponry [/b] Discord and HarmonyA pair of Keyblades that Namine is capable of summoning, representing the combination of memories lost to both sides. The two Keyblades float at her back like wings when summoned, and respond with attacks via gestures Namine makes. Both are almost as long as she is tall. Magical ItemYOU ARE ALLOWED ONE MAGICAL ITEM, PLEASE BE SURE TO INCLUDE IT IN A THREAD IN THE ABILITIES APPROVAL BOARD TO GET THE ITEM ABILITY APPROVED InventoryTHE ITEMS YOU HAVE BOUGHT FROM THE GIL SHOP OR WON FROM YOUR CHARACTER, UPDATE THIS OFTEN Signature AbilityPLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL BEFORE PUTTING IN HERE. Sub-Ability THIS IS UNLOCKED AT LEVEL 4, PLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL. [/blockquote]
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Namine
Kingdom Hearts
[M:-380:-15:]
Posts: 29
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Post by Namine on Jun 1, 2011 22:07:23 GMT -5
PRETTY PICTURE HERE[*/IMG] SUMMON NAME SUMMON TITLE This Creature is: LOCKED OR UNLOCKED, CREATURE IS UNLOCKED AFTER YOU SUCCESSFULLY FINISH YOUR SUMMON THREAD.
Description DESCRIBE YOUR SUMMON THOROUGHLY.
History DESCRIBE ANY MYTHOS AND LEGENDS BEHIND YOUR SUMMON, OR EVEN HOW THE SUMMON CONNECTS TO YOUR CHARACTER.
Signature Ability PLEASE BEFORE ADDING IN HERE, POST THIS IN A THREAD IN THE SUMMON ABILITY BOARD.
Sub-Ability UNLOCKED BY BUYING AN UPGRADE, PLEASE POST IN THE SUMMON ABILITY FORUM BEFORE POSTING HERE.
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Namine
Kingdom Hearts
[M:-380:-15:]
Posts: 29
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Post by Namine on Jun 1, 2011 22:07:41 GMT -5
Namine Stocked Abilities TECHNIQUE NAME (PHYSICAL, DEFENSIVE, ETC) ABILITIES Physical
- Double Cut - The user is allowed an additional regular attack. - 2 post cooldown - 10 LP
- Hat Trick - The user is allowed two additional regular attacks. [Must Know Double Cut] - 3 post cooldown - 20 LP
White Magic
- Entwine - All white magic spells will automatically grant the same effect upon the caster (Not applicable to Raise) When considering multiple effects, apply the best one once to the caster. - Costs 15 LP
- Divine Spirit - All white magic spells heal by one more level than usual (E.g. Moderate to Large). - Costs 15 LP
- Cure - A basic healing spell that heals for an adequate amount of damage. - 1 post cooldown -10 LP
Green Magic
- Captivate - A charm inducing spell that will prevent the target from targeting the user for three posts - 3 post cooldown - 20 LP
MAKE SURE TO MAKE SEPARATE LISTS BY THE TYPE OF TECHNIQUE! FF0000 FOR PHYSICAL FFA000 FOR DEFENSIVE 000000 FOR BLACK MAGICK FFFFFF FOR WHITE MAGICK 00BFFF FOR TIME MAGICK 00FF00 FOR GREEN MAGICK 8B008B FOR ARCANE MAGICK
[/blockquote]
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Namine
Kingdom Hearts
[M:-380:-15:]
Posts: 29
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Post by Namine on Jul 19, 2011 7:13:59 GMT -5
Yeah, I'm buying in bulk today.
Divine Spirit - All white magic spells heal by one more level than usual (E.g. Moderate to Large). - Costs 15 LP
-Deducted by Laguna
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