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Post by hrist on May 31, 2011 23:35:29 GMT -5
HRIST VALKYRIE BATTLE STATISTICS AND INFORMATION Total Fights: 0 Fights Won: 0 Fights Lost: 0 Level: 1 Weaponry[/b] Saint's Halberd- Hrist is the only one oh her sisters who fights with a Halberd, She uses it in battle to have a longer reach in battle and to pull her enemies towards her. Hildr's Sword- All Valkyrie have a sword, Hrist's is a sword that only she may use as it was designed for her. She uses it only a few times in battle as she much prefers her Halberd. Magical ItemYOU ARE ALLOWED ONE MAGICAL ITEM, PLEASE BE SURE TO INCLUDE IT IN A THREAD IN THE ABILITIES APPROVAL BOARD TO GET THE ITEM ABILITY APPROVED Signature AbilityPLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL BEFORE PUTTING IN HERE. Sub-AbilityTHIS IS UNLOCKED AT LEVEL 4, PLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL.
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Post by hrist on May 31, 2011 23:50:19 GMT -5
GABRIEL CELESTE The Divine Angel This Creature is: Locked.
Description A blondie haired, tanned skin man. He has a gold halo above his head and wears clothes of grey and white. His wings are made of pure energy which are a blue colour that match the spear he always carries with him.
History Gabriel Celeste is a powerful angel from another world and the guardian of the Seraphic Gate, whose might is unbelievable. It seems when the Ethereal Queen attached herself to Lenneth's soul, he attached to Hrist's soul. he has deemed Hrist worthy of carrying out the task of trying to restor Valhalla and the gods to their right place for the world needs to gain back the balance it has lost.
Signature Ability PLEASE BEFORE ADDING IN HERE, POST THIS IN A THREAD IN THE SUMMON ABILITY BOARD.
Sub-Ability UNLOCKED BY BUYING AN UPGRADE, PLEASE POST IN THE SUMMON ABILITY FORUM BEFORE POSTING HERE.
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Post by hrist on May 31, 2011 23:57:08 GMT -5
HRIST VALKYRIE Stocked Abilities Physical Techniques Momentum - Every time an attack lands successfully the attacker is granted an attack power boost of 10%. - Costs 15 LP Merciless - Upon being reduced to critical status, the user will do a quarter additional damage. - Costs 15 LP Lifesiphon - Every time an attack lands successfully the attacker is healed for 10% of the damage inflicted. - Costs 15 LP Faultsiphon - When an attack lands successfully the defense of a target is quartered until the next attack is landed. - Costs 15 LP Ravage - The damage dealt by Ruin, and Ruinga is doubled and any members in your party that specializes in Black magic get a 10% spell power boost. - Costs 15 LP MAKE SURE TO MAKE SEPARATE LISTS BY THE TYPE OF TECHNIQUE! FF0000 FOR PHYSICALFFA000 FOR DEFENSIVE 000000 FOR BLACK MAGICK FFFFFF FOR WHITE MAGICK 00BFFF FOR TIME MAGICK 00FF00 FOR GREEN MAGICK 8B008B FOR ARCANE MAGICK[/blockquote][/blockquote][/list]
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