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Post by ashton on Jul 10, 2011 14:42:49 GMT -5
Ashton Anchors BATTLE STATISTICS AND INFORMATION Total Fights: 0 Fights Won: 0 Fights Lost: 0
Level: 1
Weaponry [/b] Twin Dirks: A pair of shortswords with surprising reach that Ashton uses with almost flawless skill. His abilities with the swords make up for his terrible luck almost completely, in that he is unmatched in skill on Expel with his weapons. Magical ItemYOU ARE ALLOWED ONE MAGICAL ITEM, PLEASE BE SURE TO INCLUDE IT IN A THREAD IN THE ABILITIES APPROVAL BOARD TO GET THE ITEM ABILITY APPROVED Signature AbilityPLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL BEFORE PUTTING IN HERE. Sub-Ability THIS IS UNLOCKED AT LEVEL 4, PLEASE POST IT IN THE ABILITY APPROVAL BOARD TO GET STAFF APPROVAL. [/blockquote]
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Post by ashton on Jul 10, 2011 14:43:06 GMT -5
<Fillerilleriller>
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Post by ashton on Jul 10, 2011 15:00:31 GMT -5
Ashton Anchors Stocked Abilities Passive Defensive
- Evasion- Reduces damage taken by 10%. - Costs 15 LP
- Area Barrier - Physical and Magical Defense is boosted by 50% and the rest of your party gains a 30% Physical and Magical Defense boost. - Costs 15 LP
- Counter - Doubles damage dealt after taking damage. - Costs 15 LP
Physical
- Momentum - Every time an attack lands successfully the attacker is granted an attack power boost of 10%. - Costs 15 LP
- Lifesiphon - Every time an attack lands successfully the attacker is healed for 10% of the damage inflicted. - Costs 15 LP
MAKE SURE TO MAKE SEPARATE LISTS BY THE TYPE OF TECHNIQUE! FF0000 FOR PHYSICAL FFA000 FOR DEFENSIVE 000000 FOR BLACK MAGICK FFFFFF FOR WHITE MAGICK 00BFFF FOR TIME MAGICK 00FF00 FOR GREEN MAGICK 8B008B FOR ARCANE MAGICK
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