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Post by Arleen Reinhart on Sept 22, 2011 12:41:01 GMT -5
Sub-Ability Mental Break :: Limiter Release [LOCKED UNTIL A PURE QUARTZ IS PURCHASED] [/b] [li]Arleen releases the limiters that restrain the AMP technology integrated in her and allows them to run at max capacity, increasing damage by 25% (Lasts until cancelled), and reducing physical attacks with a cooldown time of 3 posts or more by one. [/li][li]If Arleen keeps the limiters off for too long, the strain on her mind takes its toll, inflicting 10 dmg to her every post after 3 that it’s active, and deals an additional 5 damage for every ability she uses while under the strain. [After the 3 post mark, Bullet Dance becomes disabled, disallowing her use of it until Mental Break :: Limiter Release is deactivated. [/li][li]If not deactivated 3 posts after the strain kicks in, Arleen loses her sanity. She regards all persons, NPC or PC, as enemies. (Targets to attack are chosen based on a "revenge" system: The more damage someone does to her, the more she goes after them) She cannot use any abilities for lack of capacity to do so. She gains an additional 25% damage increase and she takes 15 dmg per post. This effect is permanent on her until she is defeated. [/li][/ul][/blockquote]
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Post by Gabranth on Sept 22, 2011 13:28:13 GMT -5
Pending! Can you elaborate on her insanity? I just want to know how you decided who she attacks.
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Post by Arleen Reinhart on Sept 22, 2011 13:31:04 GMT -5
Modified to reflect how she chooses targets to attack.
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Post by Gabranth on Sept 22, 2011 13:56:33 GMT -5
Accepted! Thank you~ Now get out there and kick some butts in the face.
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