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Post by Gabranth on Oct 12, 2011 12:10:53 GMT -5
Inferno - signature I'frit may call up a storm of all consuming fire from the bowels of the earth. The attack deals 30 fire damage to all foes, and inflicts slow to anyone who takes damage. The damage from Inferno may be decreased or increased by normal means, and the duration of stop is three posts. This ability deals magic damage. -- Once per thread.
flaming crush - sub [locked] A powerful, and terrifying, magic fire attack available to I'frit. The avatar creates a prison of fire around one person, and in an iron maiden style slowly closes in, crushing the person. This ability deals twenty fire damage, which can be increased by normal means. In addition to this it inflicts I'frit's choice of burn or mana burn. Both are status ailments that last for three rounds. Burn deals five damage when ever the inflicted uses a physical active ability, but does not deal damage when they use a normal attack. Where as mana burn deals five damage when ever the victim uses a active magic ability. Both burn and mana burn's duration may be increased by normal means. -- Once per thread.
inner fire - sub [locked] While I'frit is summoned Gabranth's basic melee attacks deal an additional five fire damage. Furthermore all fire damage dealt to Gabranth or I'frit heal them instead of damage them. Finally they both take fifty percent more damage from blizzard/ice damage, but can not be afflicted with the freeze status. -- passive.
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Post by Albel Nox on Oct 20, 2011 1:21:16 GMT -5
The only problem I saw (besides a minor typo in Inferno - "call" instead of "all" I'm nto a grammar nazi i swear that's Lightning's job) Is the cooldown for Meteor. Since it's been stated that all Sub/Signature abilities are once per thread, it needs to be once per thread...and obviously way stronger xD;
Also, just a question. Do the effects include the damage?
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Post by Gabranth on Oct 20, 2011 13:48:51 GMT -5
Uh... I just flat out changed meteor strike, because I'm weird or something. I changed it to a passive. I'm not really sure what your asking for with the last question. I think your talking about flaming crush, the damage from the custom status ailment is not included in the total. It deals twenty damage, AND throws the status ailment at the foe.
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Post by Gabranth on Nov 12, 2011 5:04:04 GMT -5
Sorry to double post, but it's been over three months and I need this approved for my arbiter thread. |:
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