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Post by sylverwyrm on Jul 10, 2011 14:03:15 GMT -5
KAIN HIGHWIND BATTLE STATISTICS AND INFORMATION Total Fights: 0 Fights Won: 0 Fights Lost: 0 Level: 1 Weaponry[/b] Abel’s lance: A lance that is also his magic item. Its head is long and sharp and made of mythrial with dragon like designs relating to the shaft. A long red piece of cloth is tied to the shaft just below the blade. The shaft is solid black and made of a strong wood carved with intricate designs. At the butt of the lance is a silver point that looks like a horn but rounded off not quite sharp enough to pierce. The lance is of unknown origin as Kain cannot recall how he acquired it. Dragoon’s Shield: A metal shield that matches Kain’s armour made of a good strong metal Magical ItemAbel’s lance: as above Mastery of wind: If user is damaged greater than 10 Hp prior turn to attacking with this weapon it casts aeroa on the opponent attacked along with the attack damage only works if the attack hits. [cool down : 4 turns] Signature AbilityDouble Jump: Kain launches himself into the air and comes back down onto the opponent and immediately after he launches himself into the air again and once more coming down upon his foe. Each blow respectively does normal damage. [2 turn cool down] Sub-Ability Dragoon Jump: Kain can elect to use this ability to increase the height of the jumps in double jump to into high jumps boosting each blow’s damage to moderate. [cool down:3 turns(this applies to using double jump again as well)]
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Post by sylverwyrm on Jul 10, 2011 14:07:20 GMT -5
PRETTY PICTURE HERE[*/IMG] SUMMON NAME SUMMON TITLE This Creature is: LOCKED OR UNLOCKED, CREATURE IS UNLOCKED AFTER YOU SUCCESSFULLY FINISH YOUR SUMMON THREAD.
Description DESCRIBE YOUR SUMMON THOROUGHLY.
History DESCRIBE ANY MYTHOS AND LEGENDS BEHIND YOUR SUMMON, OR EVEN HOW THE SUMMON CONNECTS TO YOUR CHARACTER.
Signature Ability PLEASE BEFORE ADDING IN HERE, POST THIS IN A THREAD IN THE SUMMON ABILITY BOARD.
Sub-Ability UNLOCKED BY BUYING AN UPGRADE, PLEASE POST IN THE SUMMON ABILITY FORUM BEFORE POSTING HERE.
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Post by sylverwyrm on Jul 10, 2011 14:16:46 GMT -5
KAIN HIGHWIND Stocked Abilities TECHNIQUE NAME (PHYSICAL, DEFENSIVE, ETC) ABILITIES - FIRST STOCKED ABILITY HERE
- SECOND STOCKED ABILITY HERE
- THIRD STOCKED ABILITY HERE
- FOURTH STOCKED ABILITY HERE
- FIFTH STOCKED ABILITY HERE
MAKE SURE TO MAKE SEPARATE LISTS BY THE TYPE OF TECHNIQUE! FF0000 FOR PHYSICAL FFA000 FOR DEFENSIVE 000000 FOR BLACK MAGICK FFFFFF FOR WHITE MAGICK 00BFFF FOR TIME MAGICK 00FF00 FOR GREEN MAGICK 8B008B FOR ARCANE MAGICK
[/blockquote][/li][/ul]
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